[sword-devel] Cocoa SWORD?
bergmannmd at yahoo.de
Tue Dec 18 00:47:06 MST 2007
If you consider adding the library into the application bundle, you
should remember to link statically.
Also if you build on Leopard you might break Tiger compatibility.
In /Developer/SDKs/... are SDK folders, if you didn't install Panther
you have MacOSX10.4u.sdk and MacOSX10.5.sdk.
I'm normally doing cross-compilation to MacOSX10.xx.sdk to have the
compatibility I want.
However, if your App only needs to run under Leopard you don't use the
SDKs cross-compilation but still might want to link statically.
Am 17.12.2007 um 20:11 schrieb Jon Brisbin:
> I'm trying to learn to write Cocoa/Python apps on my new OS X Leopard
> MacBook Pro. I'm traditionally a Java and Web programmer, so I'm not
> really in my element here.
> I've downloaded and compiled the sword API, but I haven't installed it
> because I think I want to include the .dylib in my project directly,
> rather than installing it in my /usr/local, right? Doing a "make
> install" on it would break portability, if I'm understanding it right.
> I think my first task is to get the SWORD API built into a Mac OS X
> framework. Has anyone done this already? Or do you just link against a
> command-line-compiled version of the .dylib?
> First of many questions, I'm sure...
> Jon Brisbin
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