[bt-devel] rpms

Brook Humphrey bt-devel@crosswire.org
Tue, 8 May 2001 14:03:16 -0700


On Tuesday 08 May 2001 01:36 pm, you wrote:
> > no at this time it does not check to see if sword.conf is already there
> > but that would be easy enough to add.
> >
> > > Did you include this somewhere in the bibletime.spec file? We should
> > > try to have the rpms in a standardized way, also the ones created by
> > > other people.
> >
> > I try to make the rpm's standard for each distro they are built for. That
> > is to say mandrake, caldera, redhat, suse, etc. all do things a little
> > different but with only small modifications to the spec it can be set up
> > to build easily on all these systems. So in that respect by making my
> > spec file in this way it lessens the amount of time to produce rpm's for
> > each system.
>
> Please make the additions in the spec. It might be a good idea to insert
> helpful comments (e.g. on static builds, different distros, general rpm
> building process) there - this would be a good place. Please do not use
> your own version of the spec file to do the guru stuff. Rather change the
> spec file in cvs.

this would be fine with me as I provide the source rpm's anyway. I'm not 
doing anything that special but I don't have write access for cvs. Also I 
know how to do checkouts but doing updates and all that stuff I'm not 
familiar with as I've never actually used cvs for anything accept checkout. 

On another note I've used cervesa and wincvs they both leace allot to be 
desired but I find cervesa criptic and almost unusable. at least I've never 
been able to figure out how to get it to work. Rather I just have a few shell 
scripts that I use to do my cvs stuff with. 


> What I want is as much trancparency as possible. That will keep the project
> dynamic and open for new people coming and taking over the places of the
> leaving. It's not about being fussy!
>
> > No this is not so much an issue. As building rpm's for bibletime is
> > actually easy but when you start to add in static build and file
> > generation it takes a little more time to get it going but all in all
> > it's still an easy build.
> >
> > Sword on the other hand is more involved.
>
> Martin

-- 

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Brook Humphrey
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