[sword-devel] BibleTime Windows and Mac packages

Eeli Kaikkonen eekaikko at mail.student.oulu.fi
Sat Apr 18 00:03:47 MST 2009

I forward this from bt-devel because some people here might be 
interested on Windows and Mac binaries (see 2) and 3) below) of BibleTime.

-------- Original Message --------
Subject: [bt-devel] CPack and other patches
Date: Sat, 18 Apr 2009 00:17:14 -0500
From: Greg Hellings <greg.hellings at gmail.com>
Reply-To: BibleTime development <bt-devel at crosswire.org>
To: BibleTime development <bt-devel at crosswire.org>

On http://www.crosswire.org/~ghellings/bibletime you should be able
now to find the following files:

1) Bt-with-Qt4.5.zip - a file which consists of all my BibleTime build
directories from Windows.  You can unzip it into, e.g.,
C:\Bt-with-Qt4.5 (where I had it), run CMake across the bibletime-svn
and bibletime-build directories, then open Bibletime\Bibletime.sln and
things should build for you.  YMMV, but I'll try to help out as much
as possible.  You'll need your own build of Qt in order for this to
work.  Please let me know of problems you have, including if I'm
breaking GPL/LGPL licenses with it, but I think all the sources for
everything but Qt are included.  You'll still need to set a few
environment variables before running CMake: QTDIR needs to point to
the root of the Qt build you're using and BOOST_ROOT to the base of
the boost_1_38_0\ directory under this unpackaged folder.

2) bibletime-2.0.0alpha3-win32.exe - an installer, built with CPack,
that should install everything needed for users of BibleTime on
Windows.  Again, YMMV, but I've actually tested it, this time, on my
XP virtual machine and everything installs and runs.  I'm not able to
get the SVG files running on XP, but there is a QtSvg4.dll and
QtSvgd4.dll in the 4.5.0 build -- getting those linked in properly (I
modified CMakeLists.txt to link in the SVG libraries, but I they don't
seem to be used) might solve our issue of that display.

3) bibletime-2.0.0alpha3-Darwin.dmg - an installer I built, also with
CPack, as a first attempt at getting the system to operate as it is
supposed to.  If someone with a non-development Mac could test it out
and give feedback, it'd be great to help me in figuring out exactly
what libraries are needed in the install pack.

4) CMake.diff -- a patch file that makes all the above possible.  It
includes the patches that make this possible and I've tested them on
both Windows and Macintosh.

Any feedback from others?  We can certainly extend the CPack material
to cover other package systems.  It'd be nice to hear if I'm chasing
shadows or if this is a good direction for me to pursue.  I got no
feedback on the patch I posted here yesterday that dealt with all the
issues except for the CPack.  The patch in there now includes the one
from yesterday with a few fixes.



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