[sword-devel] How to get vowels in the Arabic bible module?

peter refdoc at gmx.net
Tue Jan 22 11:28:25 MST 2008


One way to alleviate the burden of proof reading - and i am think out
loud here - would be following

Take the text as it stands (via e-sword)
de-"accentify" it if this is in any form easily be done
run a diff to our existing module.

if both texts are then identical we would know whether we have a quality
text.

And this also goes into the direction of that other thread with DM's
last post re French Darby Translation

If we can ascertain that the text unaccented is as we know it, we should
be fine wrt copyright.

Peter



jonathon wrote:
> Peter wrote:
> 
>> I do not know how to export or import from esword.
> 
> Exporting the text is not an issue.  Several tools are available to do that.
> 
>  The _big_ issue is that the plain text./XML formatting  needs both
> proof reading, and copy editing, prior to import into the TSP
> resource.
> 
> If one is not fluent in the target language, my recommendation is to
> not attempt the format shifting.
> 
>> But I think the general principle here is to start from the original e-text and not from someone else's modules for other software.
> 
> +1
> 
> I wouldn't be at all surprised if there were textual errors in the
> e-Sword version. (I have found textual differences between the hard
> copy and e-Sword resource,  in most of  the non-European,non-Biblical
> languages I can read.)
> 
>> Otherwise  you tend to get a Chinese whisper effect of transmission errors.
> 
> A couple of years ago I read an essay on Bible Study software, and
> where the source material came from.  The telltales added by the
> different programs, resulted in identifiable "textual families".
> These "families" tended to correlate with the rise and fall of
> specific organizations that produced the software.
> 
>> So the best source  would then be the word files. But that could be very hard work.
> 
> Word -> OSIS -> Sword Project Resource
> Grunt work, but fairly easy to do.  Unfortunately, a script won't
> correctly process the material.
> 
> xan
> 
> jonathon
> 
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