[sword-devel] Is "original input source" for modules available?
paraclete at bibleinverse.org
Wed Feb 8 10:18:55 MST 2006
Greg H. wrote:
> Due to some of the same difficulties you were running into, I had planned
> to make a new tutorial on how to create a module in my edits to the
> website. ...
> As for a prepared tutorial on the website... I'm not aware of one other
> than the one you looked for. It needs some significant work to keep the
> prospective user from being over-worked to fill in the gaps, and I'd like
> to get to that soon, but there are other website changes I had planned to
> work on for Troy first. Hopefully I'll get to tackle some of those
> soon-ish. Cheers!
I wrestled with mod2imp and the other converters, and sort of got them to
work. Thanks for your help.
I thought it might be useful to draft the start of a tutorial while the
steps were relatively fresh in my mind. Perhaps we could combine efforts?
Here is a link to a first draft, with only about 1/3 to 1/10 of the eventual
content ... if it seems worthwhile to continue ...
which references a "StarterKit"
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