[sword-devel] language of module descriptions

Martin Gruner mg.pub at gmx.net
Sat Mar 19 13:38:13 MST 2005

Another, perhaps related, issue. A number of our modules has no prefixed name 
(mainly English, Greek, Hebrew, Latin), and others have a prefixed name, but 
not with the 2-Letter standard Locale code (e.g. GerLut instead of Lut-DE or 
DE-Lut). Was this intentional or is it just how things developed? Perhaps we 
can drop the prefix entirely, with the availablity of the language entries in 
the module conf files?


Am Samstag, 19. März 2005 00:41 schrieb Daniel Glassey:
> Hi,
> Being an English speaker it wasn't obvious, but all the works (also
> known as modules) descriptions are in English. Surely the descriptions
> should be in the language of the people who will use the works?
> Here's what I suggest. For any new modules or modules that are changed,
> or modules that people want to change this for:
> make a new Description in the language of the module
> rename the old conf field to Description_en
> make sure both descriptions mean the same thing ;)
> This mechanism allows descriptions to be made in other languages if
> people really want e.g. Description_de
> The Description_en is probably necessary as I guess not all frontends
> would be able to handle unicode descriptions.
> It is not a priority to change old modules but I think it would be a
> good policy for new modules.
> Another thing that would be useful is an About_en (at least from my
> point of view trying to understand the copyright details of modules).
> Regards,
> Daniel
> _______________________________________________
> sword-devel mailing list
> sword-devel at crosswire.org
> http://www.crosswire.org/mailman/listinfo/sword-devel

More information about the sword-devel mailing list