[sword-devel] Unicode enabled winsword
Sun, 26 Jan 2003 00:02:32 +0200
In the "sword-1.5.4betaX" I have managed to make an
Hebrew local file (locals.d), but it was good until a certain point
before it went crazy.
I didn't tried it with the latest version, but I will do so
when I'll have some spare time :o)
I am both English and Hebrew user and
I think that it would be a good thing to
let everything be in English, but allowing
the user to change the Sword UI to
any language he/she wants.
Also, a question for non-English users, or those working on non-
English stuff. Does it make more sense for the module name to be
(2)the language of the module
(3)the language of the user
1 is generally what we have at the moment.
2 might not display on win9x, but could have a fallback of English
3 would be a lot of work for translators since there are a lot of