[sword-devel] Faster searching wanted
Sat, 30 Mar 2002 15:02:23 -0600
Well, I'm excited now because I think I have found something that I could
work on. In my experience with sword searching was actually quite quick and
I never really had a 'slow' search. However, if you (all of you, any of
you) see a need for a better search technique I would be willing to try to
get that running more smoothly. As soon as I upgrade from msvc++ to BCB5
and install the necessary components I will be glad to work on this...
> > > Sword seems pretty slow to execute searches. I'm kind of wondering
> >> how it's indexed.
> >> Unfortunately I don't have a lot of technical expertise on B-trees
> >> and stuff to optimize searching. ...
> > > Is any work being done on this?
> >Sheepishly (but then aren't we supposed to be sheep) I put up my hand say
> >"yes". Why so? because I haven't been able to work on it for sometime.
> >But my work isn't based on B-trees, which have n log n times. Hashing is
> >much faster, which are effectively O(1)---and yes it is possible to hash
> >without either a fixed sized table or without a large prime number.
> That just shows how little I know about it :-).
> On the PDA side, everything is in memory of course. I'm not sure if
> that is the case with Sword - but it makes sense for sure. I expect I
> will want to figure out searching on a background thread so results
> start coming up immediately. But it would be cooL to have searching
> so fast that it can be interactive - i.e. in iTunes when you start
> typing an artist, the list gets updated with each character typed.
> Somewhere in between would be quite nice as well :-).
> - n8
> Nathan Youngman
> E-mail: sword at nathany.com
> Web: http://nathany.com