[sword-devel] SwordReader - Text render timings

David Trotz dtrotzjr at crosswire.org
Wed Jul 9 07:38:51 MST 2008


> Yeah, somewhere before:
> s += (TCHAR *)m_modCurText->RenderText();
> add the line:
> m_modCurText->processEntryAttributes(false);
I tried this as well. When you mentioned it in #sword yesterday, the
first thing I did when I got home was try this. When it didn't improve
my results, I decided to find the culprit with some timings. I guess I
should have mentioned that.
In Christ,
David Trotz

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