[sword-devel] BCB6 build???
Fri, 16 Apr 2004 13:34:48 -0700 (MST)
That's what releases are for. CVS is not guaranteed to compile EVER, in
On Fri, 16 Apr 2004, Lynn Allan wrote:
> Would it be possible to make a .zip "snapshot" of a set of source code
> modules that can be built with BCB6?
> It seems that every so often, someone gets the source "sanitized" so it can
> be built ... then a day or so later it is out of sync again. Bummer.
> Lynn A.
> ----- Original Message -----
> From: "Chris Little" <email@example.com>
> To: <firstname.lastname@example.org>
> Sent: Thursday, April 15, 2004 3:06 PM
> Subject: Re: [sword-devel] BCB6 build???
> > No, in fact it is not possible to build BibleCS with BCB6 at the moment.
> > I had forgotten that separate BCB6 projects for icu-sword were added to
> > CVS, so I didn't update those. If someone would like to update them to
> > conform to the BCB5 projects and commit the changes, that would be great.
> > I don't have BCB6 installed here (and won't have access to it for a few
> > weeks), so I can't do it myself.
> > I think the update is just a matter of loading the BCB5 projects in BCB6,
> > changing the output filenames to match those in the BCB6 projects, saving
> > over the BCB6 project files, and test compiling.
> > --Chris
> > On Thu, 15 Apr 2004, YAB wrote:
> > > Hello,
> > >
> > > sorry for bothering you (I am not very familiar with programming) but is
> > > really possible to build biblecs with BCB6?
> > >
> > > I've been trying some days using biblecs, icu-sword and sword files
> > > (downloaded with cvs). I use BCB6 Personal version under win98.
> > > icuinbcb6.lib is OK
> > > with icuucbcb6.lib problems occur: after several warnings there are
> > > errors (first is "unable to open input digitlst.cpp" which is located
> > > where the program looks for it).
> > >
> > > Should I go on trying to change paths and directories?
> > > Following exactly advices concerning this item which were put on your
> > > devel-list for one year, I only finished with over 250 compiler
> > > and 50 linker errors. By now, I really appreciate the work of those who
> > > succeded with build - and I appreciate the level of technical skills
> > > necessary to deal with such a sophisticated project...
> > >
> > > Could you give me a piece of advice how to go on?
> > >
> > > _______________________________________________
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> > >
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