[sword-devel] KDE3 on MacOS

Chris Little sword-devel@crosswire.org
Thu, 30 May 2002 11:37:24 -0700 (PDT)

This is very cool.  I guess the fink guys were either lying when they said 
KDE couldn't run on Mac (it was a filesystem-related hurdle because KDE is 
so ext2-dependent) or KDE3 has changed enough to make it possible where 
previous versions weren't.

At the same time, this is not a solution to the lack of a Sword frontend 
for Mac.  Besides, GNOME has run on MacOS X for over a year, so we could 
have worked hard to get GnomeSword running on OS X and just pointed people 
to that all this time.

The problems are, fink is a huge install, X11 is a huge install, and X11 
is not Quartz.  Furthermore, while this is a partial solution for MacOS X
users, it still leaves Mac OS Classic users behind.  The full solution is
for us to develop two native Mac frontends, one for OS X and one for
Classic.  It sounds like we have a couple independent efforts to develop 
native OS X frontends, using the different toolkits available.  And the 
Spatha project could serve as a MacOS Classic native frontend, since it 
will be based on wxWindows, which is supported by MacOS Classic (provided 
someone with CodeWarrior will compile it).


On Thu, 30 May 2002, Martin Gruner wrote:

> Hello all,
> just in case you didn't already know:
> http://fink.sourceforge.net/news/kde.php
> tells us that KDE3 now runs on MacOS X as well.
> Maybe one day BibleTime will be available for the mac as well? Would anyone 
> with access to a mac like to try and test this? This might eliminate the need 
> for another frontend for the mac, but you will know this better than I do.
> Martin