[sword-devel] Sword and MS VC++ 6.0
Troy A. Griffitts
Wed, 03 Jul 2002 21:42:18 -0700
You will find this directory structure in the source code for our
project. You can obtain the source code from our website, or (better)
from CVS with instructions found on our developers' page at:
Jeff Collett wrote:
> I would like to do some VC++ 6.0 project's also. How do you get to the
> apps/windoze/vc directory.
> Jeff C.
> ----- Original Message -----
> From: "Chris Little" <email@example.com>
> To: <firstname.lastname@example.org>
> Sent: Wednesday, July 03, 2002 7:39 PM
> Subject: Re: [sword-devel] Sword and MS VC++ 6.0
>>Sounds cool Robbert. You can find MS VC++ 6.0 projects in the
>>apps/windoze/vc directory. You will probably have the best results if you
>>copy the files from the swordlib project into your own project, rather
>>than trying to use them as a separate library that you then link.
>>On Wed, 3 Jul 2002, Robbert Dam wrote:
>>>I have this registered copy of Microsoft Visual studio 6.0.. and I'd
> like to use the Sword API for my application.
>>>Is there a way to do this (maybe with just the include files and the lib
> files) ? Maybe using nmake?
>>>For those interested: My plan is to develop an application that renders
> Bible texts fullscreen (using OpenGL). The application can be used to
> display bible passages on a beamer (for churches). We have a beamer in our
> church and it would be real nice to have a solution that can automate the
> rendering of bible verses. Currently I have to cut and paste texts in
> PowerPoint for every service.
>>>Maybe you're wondering: why OpenGL? Well, besides 3D, it has some good
> 2D rendering functions.. it's platform independent (well, my first aim will
> be the Windows platform) and it provides a huge amount of functionality for
> future improvements.
>>>Thanx and greetings,