[sword-cvs] icu-sword/source/samples/translit Makefile,1.3,1.4 README.TXT,1.2,1.3 main.cpp,1.2,1.3 translit.dsp,1.3,1.4 translit.dsw,1.2,1.3 translit.sln,NONE,1.1 translit.vcproj,NONE,1.1 unaccent.cpp,NONE,1.1 unaccent.h,NONE,1.1 util.cpp,1.2,1.3 util.h,1.2,1.3

sword@www.crosswire.org sword@www.crosswire.org
Tue, 9 Sep 2003 19:43:06 -0700


Update of /usr/local/cvsroot/icu-sword/source/samples/translit
In directory www:/tmp/cvs-serv19862/source/samples/translit

Added Files:
	Makefile README.TXT main.cpp translit.dsp translit.dsw 
	translit.sln translit.vcproj unaccent.cpp unaccent.h util.cpp 
	util.h 
Log Message:
ICU 2.6 commit






--- NEW FILE: translit.sln ---
Microsoft Visual Studio Solution File, Format Version 7.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "translit", "translit.vcproj", "{D1BEC124-303A-4F44-BA70-55769B8FE96A}"
EndProject
Global
	GlobalSection(SolutionConfiguration) = preSolution
		ConfigName.0 = Debug
		ConfigName.1 = Release
	EndGlobalSection
	GlobalSection(ProjectDependencies) = postSolution
	EndGlobalSection
	GlobalSection(ProjectConfiguration) = postSolution
		{D1BEC124-303A-4F44-BA70-55769B8FE96A}.Debug.ActiveCfg = Debug|Win32
		{D1BEC124-303A-4F44-BA70-55769B8FE96A}.Debug.Build.0 = Debug|Win32
		{D1BEC124-303A-4F44-BA70-55769B8FE96A}.Release.ActiveCfg = Release|Win32
		{D1BEC124-303A-4F44-BA70-55769B8FE96A}.Release.Build.0 = Release|Win32
	EndGlobalSection
	GlobalSection(ExtensibilityGlobals) = postSolution
	EndGlobalSection
	GlobalSection(ExtensibilityAddIns) = postSolution
	EndGlobalSection
EndGlobal

--- NEW FILE: translit.vcproj ---
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.00"
	Name="translit"
	SccProjectName=""
	SccLocalPath="">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory=".\Debug"
			IntermediateDirectory=".\Debug"
			ConfigurationType="1"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				OptimizeForProcessor="2"
				AdditionalIncludeDirectories="..\..\..\include"
				PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
				UsePrecompiledHeader="2"
				PrecompiledHeaderFile=".\Debug/translit.pch"
				AssemblerListingLocation=".\Debug/"
				ObjectFile=".\Debug/"
				ProgramDataBaseFileName=".\Debug/"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"
				DebugInformationFormat="4"
				CompileAs="0"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/MACHINE:I386"
				AdditionalDependencies="icuucd.lib icuind.lib"
				OutputFile=".\Debug/translit.exe"
				LinkIncremental="2"
				SuppressStartupBanner="TRUE"
				AdditionalLibraryDirectories="..\..\..\lib"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile=".\Debug/translit.pdb"
				SubSystem="1"/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\Debug/translit.tlb"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory=".\Release"
			IntermediateDirectory=".\Release"
			ConfigurationType="1"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				InlineFunctionExpansion="1"
				OptimizeForProcessor="2"
				AdditionalIncludeDirectories="..\..\..\include"
				PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
				StringPooling="TRUE"
				RuntimeLibrary="2"
				EnableFunctionLevelLinking="TRUE"
				UsePrecompiledHeader="2"
				PrecompiledHeaderFile=".\Release/translit.pch"
				AssemblerListingLocation=".\Release/"
				ObjectFile=".\Release/"
				ProgramDataBaseFileName=".\Release/"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"
				CompileAs="0"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/MACHINE:I386"
				AdditionalDependencies="icuuc.lib icuin.lib"
				OutputFile=".\Release/translit.exe"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				AdditionalLibraryDirectories="..\..\..\lib"
				ProgramDatabaseFile=".\Release/translit.pdb"
				SubSystem="1"/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\Release/translit.tlb"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
	</Configurations>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
			<File
				RelativePath=".\main.cpp">
			</File>
			<File
				RelativePath=".\unaccent.cpp">
			</File>
			<File
				RelativePath=".\util.cpp">
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl">
			<File
				RelativePath=".\unaccent.h">
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>

--- NEW FILE: unaccent.cpp ---
/********************************************************************
 * COPYRIGHT:
 * Copyright (c) 1999-2003, International Business Machines Corporation and
 * others. All Rights Reserved.
 ********************************************************************/

#include "unaccent.h"

const char UnaccentTransliterator::fgClassID = 0;

/**
 * Constructor
 */
UnaccentTransliterator::UnaccentTransliterator() :
    normalizer("", UNORM_NFD),
    Transliterator("Unaccent", 0) {
}

/**
 * Destructor
 */
UnaccentTransliterator::~UnaccentTransliterator() {
}

/**
 * Remove accents from a character using Normalizer.
 */
UChar UnaccentTransliterator::unaccent(UChar c) const {
    UnicodeString str(c);
    UErrorCode status = U_ZERO_ERROR;
    UnaccentTransliterator* t = (UnaccentTransliterator*)this;

    t->normalizer.setText(str, status);
    if (U_FAILURE(status)) {
        return c;
    }
    return (UChar) t->normalizer.next();
}

/**
 * Implement Transliterator API
 */
void UnaccentTransliterator::handleTransliterate(Replaceable& text,
                                                 UTransPosition& index,
                                                 UBool incremental) const {
    UnicodeString str("a");
    while (index.start < index.limit) {
        UChar c = text.charAt(index.start);
        UChar d = unaccent(c);
        if (c != d) {
            str.setCharAt(0, d);
            text.handleReplaceBetween(index.start, index.start+1, str);
        }
        index.start++;
    }
}

--- NEW FILE: unaccent.h ---
/********************************************************************
 * COPYRIGHT:
 * Copyright (c) 1999-2003, International Business Machines Corporation and
 * others. All Rights Reserved.
 ********************************************************************/

#include "unicode/translit.h"
#include "unicode/normlzr.h"

class UnaccentTransliterator : public Transliterator {
    
 public:
    
    /**
     * Constructor
     */
    UnaccentTransliterator();

    /**
     * Destructor
     */
    virtual ~UnaccentTransliterator();

 protected:

    /**
     * Implement Transliterator API
     */
    virtual void handleTransliterate(Replaceable& text,
                                     UTransPosition& index,
                                     UBool incremental) const;

 private:

    /**
     * Unaccent a single character using normalizer.
     */
    UChar unaccent(UChar c) const;

    Normalizer normalizer;

public:

    /**
     * Return the class ID for this class.  This is useful only for
     * comparing to a return value from getDynamicClassID().  For example:
     * <pre>
     * .      Base* polymorphic_pointer = createPolymorphicObject();
     * .      if (polymorphic_pointer->getDynamicClassID() ==
     * .          Derived::getStaticClassID()) ...
     * </pre>
     * @return          The class ID for all objects of this class.
     * @stable ICU 2.0
     */
    static inline UClassID getStaticClassID(void) { return (UClassID)&fgClassID; };

    /**
     * Returns a unique class ID <b>polymorphically</b>.  This method
     * is to implement a simple version of RTTI, since not all C++
     * compilers support genuine RTTI.  Polymorphic operator==() and
     * clone() methods call this method.
     * 
     * <p>Concrete subclasses of Transliterator that wish clients to
     * be able to identify them should implement getDynamicClassID()
     * and also a static method and data member:
     * 
     * <pre>
     * static UClassID getStaticClassID() { return (UClassID)&fgClassID; }
     * static char fgClassID;
     * </pre>
     *
     * Subclasses that do not implement this method will have a
     * dynamic class ID of Transliterator::getStatisClassID().
     *
     * @return The class ID for this object. All objects of a given
     * class have the same class ID.  Objects of other classes have
     * different class IDs.
     * @stable ICU 2.0
     */
    virtual UClassID getDynamicClassID(void) const { return getStaticClassID(); };

private:

    /**
     * Class identifier for subclasses of Transliterator that do not
     * define their class (anonymous subclasses).
     */
    static const char fgClassID;
};